

By comparison, Valve's digital storefront Steam currently has an estimated 120 million active monthly users.

In addition to Legends of Runeterra, that includes League of Legends: Wild Rift, Teamfight Tactics, and Fight for the Golden Spatula. The studio specifically mentioned the growing playerbase of card game Legends of Runeterra as a contributor to that figure, but the full active player count encompasses League of Legends' and the rest of the games in the series. In a tweet, Riot Games announced that its games' global community reached 180 million active players in size during October 2021. Related: League of Legends: Caitlyn Gets Visual Update 10 Years After Release League of Legends itself has largely maintained its popularity over the years and remains one of the world's most well-known esports games despite the many criticisms and controversies surrounding the title and its developer. Ever since the initial MOBA landed on the market over a decade ago, it has ballooned into a franchise that now includes other video games, comics, music videos, and a soon-to-be-released animated series on Netflix. Iconic MOBA League of Legends and its various spin-off games are currently outstripping Steam in total monthly active users, according to a new statistic shared by developer Riot Games.
